Struct default constructor - need some kind of solution for C++ interop
Ethan Watson via Digitalmars-d
digitalmars-d at puremagic.com
Thu Sep 8 00:52:58 PDT 2016
On Wednesday, 7 September 2016 at 21:05:32 UTC, Walter Bright
wrote:
> 5. In my not-so-humble opinion, construction should never fail
> and all constructors should be nothrow, but I understand that
> is a minority viewpoint
100% agree there. I can't think of any class in our C++ codebase
that fails construction, and it's a pretty common rule in the
games industry to not assert/throw exceptions during construction.
Of course, with Binderoo being open sourced, I can't guarantee
any of my end users will be just as disciplined.
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