Critque of Rust's collection types
Kagamin via Digitalmars-d
digitalmars-d at puremagic.com
Thu Sep 15 04:46:16 PDT 2016
On Thursday, 15 September 2016 at 10:13:47 UTC, cym13 wrote:
> DoS by collision attack are a form of preimage. The idea is to
> generate intentional collisions to force heavy computations on
> serveur side. It only works if finding collisions many
> collisions for the same hash is cheap which is directly linked
> to the ability to find a value that gives a given hash
> (although it doesn't have to be easy to find any hash).
You still need to decide which seed you compute collisions for.
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