Critque of Rust's collection types

Kagamin via Digitalmars-d digitalmars-d at puremagic.com
Thu Sep 15 04:46:16 PDT 2016


On Thursday, 15 September 2016 at 10:13:47 UTC, cym13 wrote:
> DoS by collision attack are a form of preimage. The idea is to 
> generate intentional collisions to force heavy computations on 
> serveur side. It only works if finding collisions many 
> collisions for the same hash is cheap which is directly linked 
> to the ability to find a value that gives a given hash 
> (although it doesn't have to be easy to find any hash).

You still need to decide which seed you compute collisions for.


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