To use a scripting language or not to use a scripting language?
Adam D. Ruppe via Digitalmars-d
digitalmars-d at puremagic.com
Fri Jan 6 04:42:07 PST 2017
On Friday, 6 January 2017 at 09:18:16 UTC, Chris Wright wrote:
> Anyway. Lua would be a reasonable option to integrate. I don't
> think there's a high-level wrapper for it in D.
check out LuaD:
https://github.com/JakobOvrum/LuaD
I also made my own scripting language which is nice because it is
self-contained (you can compile from scratch with just two
files), and super easy to integrate, but it is also slow and
buggy compared to Lua, so for something serious I'd say take a
gander at that luad link.
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