Gui in D: I miss this project
rikki cattermole via Digitalmars-d
digitalmars-d at puremagic.com
Mon Jan 9 17:05:08 PST 2017
On 10/01/2017 10:41 AM, aberba wrote:
> This seemed to be an effort (among others) to bring GUI cross platform
> to standard D but some language/compiler/Phobos/Deimos/manpower issues
> were the drag.
>
> https://github.com/Devisualization
>
>
> We now have DLangUI.
>
> I wonder what the current drag is.
Nice to see my work comes up.
The previous generation of Devisualization projects had quite a few
drawbacks hence I no longer working on them. I keep them around as they
can still be quite useful for figuring out what to do.
The replacement so far are:
- Manu's color work
- My experimental (for Phobos) image library[0]
- Windowing/event loop library[1]
SPEW is the biggest drain on my resources at the moment. Since it
provides the event loop and the core component to everything related to
Devisualization, windowing.
The thing right now that is holding me up is ogl_gen[2]. Binding
generator for OpenGL with a slight twist, it includes actual
documentation in the comments of symbols!
[0]
https://github.com/rikkimax/alphaPhobos/tree/master/source/std/experimental/graphic/image
[1] https://github.com/Devisualization/spew
[2] https://github.com/rikkimax/ogl_gen
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