Analysis of D GC

Kagamin via Digitalmars-d digitalmars-d at puremagic.com
Thu Jun 22 08:08:27 PDT 2017


On Tuesday, 20 June 2017 at 15:16:01 UTC, Ecstatic Coder wrote:
> This is probably why Nim's author was once paid to wrap an open 
> source game engine (Urho3D), and improve the language's native 
> compatibility with C++ libraries.
>
> https://forum.nim-lang.org/t/870

https://github.com/3dicc/Urhonimo/blob/master/Urho3D-1.32/Source/Engine/Container/Str.h
http://dbartolini.github.io/crown/doxygen/structcrown_1_1_dynamic_string.html

Is it always like this?


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