Json in D: clean, simple API
aberba via Digitalmars-d
digitalmars-d at puremagic.com
Thu May 11 13:56:09 PDT 2017
On Thursday, 11 May 2017 at 20:36:13 UTC, Adam D. Ruppe wrote:
> On Thursday, 11 May 2017 at 20:22:22 UTC, aberba wrote:
>> With that i meant designing of a simple-clean api
>
> my jsvar.d works kinda similarly to javascript... though i
> wouldn't call it "clean" because it will not inform you of
> missing stuff.
>
> jsvar.d is here:
> https://raw.githubusercontent.com/adamdruppe/arsd/master/jsvar.d
>
> ---
>
> // dmd test.d jsvar.d
> import arsd.jsvar;
> import std.stdio;
>
> void main() {
> // reading json with `var.fromJson`
> var obj = var.fromJson(`{"a":{"b":10},"c":"hi"}`);
> // inspecting contents
> writeln(obj.a);
> writeln(obj.a.b);
> writeln(obj.c);
>
> // convert to basic static type with `.get!T`
> string c = obj.c.get!string;
>
> // change the contents with dot notation
> obj.a = 15;
> obj.d = "add new field too";
>
> writeln(obj);
>
> struct Test {
> int a;
> string c;
> }
>
> // can even get plain structs out
> Test test = obj.get!Test;
> writeln(test);
>
> // and set structs
> test.c = "from D";
> obj = test;
> writeln(obj);
>
> // writeln on an object prints it in json
> // or you can explicitly do
>
> writeln(obj.toJson());
>
>
>
> // big thing is referencing non-existent
> // things is not an error, it just propagates null:
> writeln(obj.no.such.property); // null
> // but that can be convenient
> }
> ---
Something like this is exactly what I'm talking about.
Vibe.data.json also has:
// using piecewise construction
Json j2 = Json.emptyObject;
j2["field1"] = "foo";
j2["field2"] = 42.0;
j2["field3"] = true;
D doesn't seem to be the blocker for these convenient
abstractions.
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