Should we add `a * b` for vectors?

Jacob Carlborg doob at me.com
Mon Oct 9 13:05:38 UTC 2017


On 2017-10-07 09:24, Walter Bright wrote:

> Even for something that's not C++'s fault, the C preprocesser, I 
> scrapped and completely rewrote it 4 times, I believe. I think I finally 
> got it right with Warp :-)

You mean you got it right with D ;)

-- 
/Jacob Carlborg


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