Usage of memory by arrays

unDEFER undefer at gmail.com
Thu Apr 5 23:16:48 UTC 2018


So, I completely found all answers.
In my game of 260 Mb:
100 Mb consumes GC,
100 Mb consumes scene in glNewList.
And 30 Mb textures in glTexImage2D.

Very well, now I know what to do and how to get it smaller.
Big thanks to all.


More information about the Digitalmars-d mailing list