Struct should be invalid after move
Sebastiaan Koppe
mail at skoppe.eu
Tue Nov 27 08:00:22 UTC 2018
I have a non-copyable struct and I really want a compiler error
whenever I access it after it has been moved.
---
struct Handle {
...
@disable this(this);
...
}
void main() {
import std.algorithm : move;
auto handle = getOne();
auto second = handle.move; /// line 14
auto third = handle.move; /// <- compiler error, variable
handle is invalid after line 14
}
---
I believe this would prevent some nasty bugs when dealing with
these structs.
What do you think?
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