phobo's std.file is completely broke!

Ecstatic Coder ecstatic.coder at gmail.com
Wed Sep 19 05:24:24 UTC 2018


> Do the PS2, GameCube and Xbox filesystems all have identical 
> file path limits?

Guess ;)

> And, did any of the paths in your game exceed 260 characters in 
> length?

No. But the suggested GetPhysicalPath() solution would also work 
equally well in this case.

> These comparisons are not helpful.

None would ever be, considering you obviously have decided to 
ignore such a simple solution to the 260 character limit...



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