Whats holding ~100% D GUI back?

rikki cattermole rikki at cattermole.co.nz
Wed Dec 4 03:16:49 UTC 2019


On 04/12/2019 6:59 AM, Ola Fosheim Grøstad wrote:
> On Tuesday, 3 December 2019 at 17:35:19 UTC, thedeemon wrote:
>> Is it? There are different "back ends", on Windows one can use WinAPI 
>> and on Linux SDL...
> 
> I stand corrected then, but I only found OpenGL support and no other GPU 
> API... but I haven't given it a hard look.

It supports framebuffer and OpenGL.
The OpenGL support looks like its basically just a framebuffer under the 
hood though...

Those "back ends" are different windowing implementations. Nothing to do 
with GPU API other than creating a context basically.


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