Whats holding ~100% D GUI back?

rikki cattermole rikki at cattermole.co.nz
Tue Nov 26 13:27:34 UTC 2019


On 27/11/2019 2:23 AM, thedeemon wrote:
> On Tuesday, 26 November 2019 at 12:15:57 UTC, rikki cattermole wrote:
>> - Windowing (screenshots, notification messages, system tray)
>> - Render pipeline is from AAA games, the only person I trust with 
>> designing it is Manu
>> - UI automation (if you don't have this you can literally be sued and 
>> that ignores the customers you will loose and bad press in general)
>>
>> Event loop, while it does exist you can't hook into it. See glib's 
>> event loop to see something *actually* acceptable.
>>
>> Theme management is mostly there, not quite what I would suggest, but 
>> it is there.
> 
> Ok, fair points, sorry for the rant. Meanwhile for those with less 
> strict demands, please don't be afraid to use the UI libraries that are 
> not in active development. It might just indicate all the things 
> original author wanted are already there.

I understand.

Its important to put into context the general case for a GUI and a small 
subset of usages for it.


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