Whats holding ~100% D GUI back?

Basile B. b2.temp at gmx.com
Fri Nov 29 10:41:24 UTC 2019

On Friday, 29 November 2019 at 10:19:58 UTC, rikki cattermole 
> On 29/11/2019 10:55 PM, Basile B. wrote:
>> Back to the original topic. What people don't realize is that 
>> a 100% D GUI would be a more complex project than the D 
>> compiler itself. Just the text features is a huge thing in 
>> itself: unicode, BDI.
> Assuming you mean BIDI yes. Text layouting is a real pain.

Yes of course, sorry. It's even you who said this maybe here on 
the IRC (something like "it's in itself a full project").

> Mostly because it needs an expert in Unicode to do right. But 
> its all pretty well defined with tests described. So it 
> shouldn't be considered out of scope. Font rasterization on the 
> other hand... ugh

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