Beeflang - open source performance-oriented compiled programming language

aurel aurelw.wiz at gmail.com
Thu Apr 16 12:29:10 UTC 2020


https://forum.dlang.org/post/oxugnfgruicsfnbvlxwe@forum.dlang.org

On Sunday, 12 January 2020 at 04:39:32 UTC, Chris Katko wrote:
> There is zero chance I'd use a language younger than 10 years 
> old for a game.
>
>  - No toolchain
>  - No bugs discovered by an active community
>  - No community, tutorials
>  - No 3rd party libraries
>  - No proof-by-fire that the language doesn't have a huge, 
> project breaking "gotcha" that will only be noticed by a really 
> smart programmer
>  - NO PROOF that the language developer will even be around in 
> a few years.
>
> Dlang is at the cusp of the minimum I'd consider any viable 
> game. Unless by "game" you mean like, a 1-3 month dev cycle 
> that you don't support for years later and just throw on the 
> Steam store and forget about.

Hello guys..
I have read everything what you sayed...but one thing is not 
clear to me .
How developer or author can expect anything because from where i 
download windows version i get error in installer on both win7 
32bit and on win7 64bit?
any ideas?


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