Beeflang - open source performance-oriented compiled programming language
aurel
aurelw.wiz at gmail.com
Thu Apr 16 12:29:10 UTC 2020
https://forum.dlang.org/post/oxugnfgruicsfnbvlxwe@forum.dlang.org
On Sunday, 12 January 2020 at 04:39:32 UTC, Chris Katko wrote:
> There is zero chance I'd use a language younger than 10 years
> old for a game.
>
> - No toolchain
> - No bugs discovered by an active community
> - No community, tutorials
> - No 3rd party libraries
> - No proof-by-fire that the language doesn't have a huge,
> project breaking "gotcha" that will only be noticed by a really
> smart programmer
> - NO PROOF that the language developer will even be around in
> a few years.
>
> Dlang is at the cusp of the minimum I'd consider any viable
> game. Unless by "game" you mean like, a 1-3 month dev cycle
> that you don't support for years later and just throw on the
> Steam store and forget about.
Hello guys..
I have read everything what you sayed...but one thing is not
clear to me .
How developer or author can expect anything because from where i
download windows version i get error in installer on both win7
32bit and on win7 64bit?
any ideas?
More information about the Digitalmars-d
mailing list