Garbage Collection and gamedev - tl;dr Yes we want it, so let's solve it

Ola Fosheim Grostad ola.fosheim.grostad at gmail.com
Thu Dec 10 01:27:57 UTC 2020


On Wednesday, 9 December 2020 at 19:02:50 UTC, Ben Jones wrote:
> On Tuesday, 1 December 2020 at 08:46:06 UTC, Paulo Pinto wrote:
>> On Friday, 27 November 2020 at 22:24:05 UTC, Ola Fosheim 
>> Grostad wrote:
>>> On Friday, 27 November 2020 at 22:02:43 UTC, Guillaume Piolat 
>>> wrote:
>>>> [...]
>
> Here's an interesting paper from MSR about doing precise ARC.  
> Basically it seems like a handful of compiler optimization 
> passes to eliminate most RC operations at compile time.
>
> https://www.microsoft.com/en-us/research/uploads/prod/2020/11/perceus-tr-v1.pdf

Thanks fo sharing, I will certainly read this later when I have 
more time. Xmas?:)


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