On Sunday, 27 December 2020 at 14:46:43 UTC, claptrap wrote: > So you can do stuff like this.... What's wrong with this? ``` struct VecArray { float[] _x; float[] _y; float[] _z; Vector opIndex(size_t idx) { return Vector(_x[idx], _y[idx], _z[idx]); } } ``` Performance in debug builds?