D3 - Programming in 3D

oddp oddp at posteo.de
Fri Jun 12 15:47:54 UTC 2020


On 2020-06-12 15:12, Chris via Digitalmars-d wrote:
> How would you go about D3?

I would take a long, hard look at rust's epochs [1][2] and see if and how that process could be 
adapted for d, similar to what some c++ folks are trying to do[3], before even thinking about 
dividing the community.

[1] https://github.com/rust-lang/rfcs/blob/master/text/2052-epochs.md
[2] https://github.com/rust-lang/rfcs/pull/2052
[3] http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1881r0.html


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