D3 - Programming in 3D

drug007 drug2004 at bk.ru
Fri Jun 12 21:00:20 UTC 2020


On Friday, 12 June 2020 at 20:35:03 UTC, angel wrote:
> 3. Reference counted memory management. It is predictable.

Sorry for offtopic but why do you think so? Reference counted 
memory management is a form of garbage collection and is 
unpredictable too. Imagine you have a large tree and you free the 
last reference to a node. All child of this node will be freed 
and this process takes time depending on child nodes count. It is 
unpredictable in general.




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