Get DUB to skip linker and output object files?
Markus Pursche
pursche01 at gmail.com
Wed Mar 18 11:48:53 UTC 2020
Hi, we are experimenting with cross-compiling from Windows to
PS4, we have figured out how to compile (using LDC with -betterC)
individual .d files into object files (.o), which I can then link
using the PS4 SDK into a .elf and it all runs.
I would very much like to integrate the first part of that
toolchain with Dub since it would make testing different -betterC
enabled libraries for ABI compatibility easier.
Here is my dub.json
https://pastebin.com/s7XexRBD
However, this is my output when running dub build -v
https://pastebin.com/TyLi5sid
My first observation is that it is still trying to link
everything, is there any way I can disable this?
The second thing is that it assumes .obj and .exe files instead
of .o and .elf, should I perhaps change the target platform
according to DUB as well? Would that pass another triple to LDC?
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