Better branding of -betterC

Paulo Pinto pjmlp at
Sun Nov 15 17:14:57 UTC 2020

On Sunday, 15 November 2020 at 15:24:39 UTC, ryuukk_ wrote:
> On Sunday, 15 November 2020 at 07:55:22 UTC, Mike Parker wrote:
>> On Sunday, 15 November 2020 at 07:11:01 UTC, ryuukk_ wrote:
>>> On Friday, 13 November 2020 at 22:56:03 UTC, rinfz wrote:
>>>> On Wednesday, 11 November 2020 at 22:15:18 UTC, ryuukk_ 
>>>> wrote:
>>>>> NO GC at all! custom allocator friendly
>>>> Out of interest, what are your problems with GC?
>>> for game engines, GC is not a good thing
>> As a blanket statement, that's just not true. There's a whole 
>> universe of games and game engines you can make where the GC 
>> isn't even going to be a blip on the radar.
> those who don't write games or game engines are always the ones 
> telling you that you shouldn't care
> then you listen to them and you wonder why your game stutters 
> with 50ms pauses (4frames at 60fps) every few seconds

Then there are those that keep forgeting that there is more to 
the game developers world than trying to crack out yet another 
Fortnite or Crysis.

Thankfully Markus Persson ignored opinions like yours.

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