Could D be used by Jonathan Blow rather jai language?

elisecoen elisecoen at
Thu Nov 19 12:47:08 UTC 2020

On Wednesday, 18 November 2020 at 16:13:20 UTC, Jack wrote:
> So I find out jonathan Blow is devloping his own programming 
> language, because "C++ is wild mess". I know pretty much 
> nothing about game dev and I was wondering if D could be used 
> in the way Jonathan Blow would like to? Anyone experienced on 
> game dev stuff could answer this? as far I know, the jai's 
> compiler is not ready yet.Maybe let him know about D language, 
> assuming it fits its game needs, would be interesting?

I don't understand his secrecy, it makes the whole thing 
unnecessarily strange. Even fully public languages (like zig or 
nim) have a hard time getting enough recognition, what the hell 
is he trying to achieve with a compiler that was only seen by a 
handful of people? Just look at a successful project like rust 
and check out how many manhour is needed for something like that, 
it's insane. And most people don't even know rust exists.. Even 
if Jai is the most perfect language ever, it's still doomed. The 
language itself is a strange mutation of C, I don't see it 
becoming the next best thing because it doesn't actually do 
anything that is interesting enough to switch to it.

More information about the Digitalmars-d mailing list