Garbage Collection and gamedev - tl;dr Yes we want it, so let's solve it
karabutaworld at gmail.com
Mon Nov 23 11:50:02 UTC 2020
On Monday, 23 November 2020 at 03:15:59 UTC, rikki cattermole
> On 23/11/2020 4:48 AM, Ola Fosheim Grostad wrote:
>> So that means there are only three options left: single
>> threaded GC pool, non-language GC or ARC.
> Concurrent GC (aka fork) and concurrent DS GC with i.e. fork.
> This is the direction I believe our default should be. It
> covers pretty much all use cases with reasonable performance.
Can you expand on this?
More information about the Digitalmars-d