Speed of hash tables compared to lua
Steven Schveighoffer
schveiguy at gmail.com
Sun Sep 13 21:29:53 UTC 2020
On 9/13/20 4:50 PM, Daniel Kozak wrote:
>
>
> On Sun, Sep 13, 2020 at 1:25 PM ikod via Digitalmars-d
> <digitalmars-d at puremagic.com <mailto:digitalmars-d at puremagic.com>> wrote:
>
>
> Default runtime map provide some properties which may be
> unavailable for other implementations. Its speed may be affected
> by GC, it uses to keep table items.
>
> You may include some hash map implementations from the dub repo
> in your benchmark.
>
>
> I have tried emsi_containers, memutils and ikod-containers.
> default D's AA take 1s on my pc
> emsi_containers take 3s realy slow
> memutils was fast but does not realy work (seems it is broken because
> there has been nan at d[0] and many other indexes)
> ikod-containers take 242ms
>
The allocation patterns definitely affect the builtin containers. A long
time ago, dcollections kicked the pants off of builtin AAs for most
patterns, basically by using different memory allocation strategies (for
example, allocating blocks of elements at a time, and using C malloc
when no pointers were detected in the type).
Builtin AA's will always have to be slower, because they must allocate a
separate piece of memory for each bucket to retain the property that you
can get a pointer to any element, and that memory will survive anything
the AA can do.
-Steve
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