Tasks, actors and garbage collection

russhy russhy at gmail.com
Wed Apr 21 11:14:39 UTC 2021


> Kind of, there are C++/CLI, C++/CX, C++ Builder and what many 
> keep forgeting when talking about game developers and tracing 
> GC, Unreal C++.

It is so good that unreal developers are all working around the 
GC ;)

Just like the unity peeps, everyone workaround the GC with ugly 
hacks and ugly code


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