Writing GBA games with D!

Raimondo Mancino rmancino at gmail.com
Wed May 19 16:01:58 UTC 2021


On Wednesday, 19 May 2021 at 15:59:33 UTC, Raimondo Mancino wrote:
> To make it work correctly, you need to use volatile reference 
> to VRAM.

I'm sorry, I meant, to REG_DISP_CTL, because it lies in the 
section at 0x6000000 of the AGB system.



More information about the Digitalmars-d mailing list