Writing GBA games with D!

12345swordy alexanderheistermann at gmail.com
Wed May 19 18:28:49 UTC 2021


On Wednesday, 19 May 2021 at 15:17:13 UTC, Raimondo Mancino wrote:
> On Wednesday, 19 May 2021 at 15:06:02 UTC, 12345swordy wrote:
>> On Wednesday, 19 May 2021 at 13:52:58 UTC, Raimondo Mancino 
>> wrote:
>>> Hello,
>>>
>>> I've been interested into GBA game development because it's a 
>>> fairly interesting device to work with. It features an ARM 
>>> cpu with TDMI extensions.
>>>
>>> Here are the steps to begin with:
>>>
>>> ## 1. You need a GCC toolchain.
>>>
>>> I've been trying to make it work with LLVM too but it looks 
>>> like Clang does not support GCC's linker script extensions 
>>> and directives, which are required to build the CRT0 object.
>>
>> That isn't correct though, you just need to use llvm LLD 
>> linker. It supports linker script extensions.
>>
>> -Alex
>
> I tried to use ld.lld but it doesn't seem to work.
> It yells about unknown directives.

What directives that you are using anyways?

-Alex


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