On Sunday, 21 August 2022 at 01:47:35 UTC, jordan4ibanez wrote: > I made a small video on it showcasing it :) > > https://youtu.be/nj8fz8Af2vc Had a brief look at the library. I am glad it has the option for DX12/Vulkan like depth range. I struggled with that a bit because most of the available math libraries assume OGL depth range.