DIPX: Enum Literals / Implicit Selector Expression
Walter Bright
newshound2 at digitalmars.com
Fri Jul 1 18:32:17 UTC 2022
On 7/1/2022 8:42 AM, Steven Schveighoffer wrote:
> How I would design it:
Those are reasonable suggestions.
But just let me throw this out. I've heard from many sources that nobody
understands C++ function overloading. It is described with pages of detail in
the Standard. Even compiler writers only *temporarily* understand it while they
are implementing it.
How C++ programmers deal with it is they randomly try things until it works.
D's overloading is simpler than C++'s. But it gets more complex all the time.
For example, named arguments make it more complicated.
To add more complexity would take a really really strong benefit.
BTW, if you really want a specific case to work:
enum A { a, b, c }
alias a = A.a;
alias b = A.b;
alias c = A.c;
This could probably be automated with metaprogramming.
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