[OT] Godot Engine: Disable C++ exception handling

ryuukk_ ryuukk.dev at gmail.com
Tue Aug 15 02:21:43 UTC 2023


I always been advocating against EH

This is another missed opportunity at capturing that audience

I think the builtin tuple DIP must be resumed right away once D 
no longer is frozen

https://github.com/godotengine/godot/pull/80612


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