<div dir="ltr">On 28 September 2013 00:43, Joseph Rushton Wakeling <span dir="ltr"><<a href="mailto:joseph.wakeling@webdrake.net" target="_blank">joseph.wakeling@webdrake.net</a>></span> wrote:<br><div class="gmail_extra">
<div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">Hello all,<br>
<br>
So, what with the new SteamOS/SteamBox announcement ...<br>
<br>
<a href="http://store.steampowered.com/livingroom/SteamOS/" target="_blank">http://store.steampowered.com/<u></u>livingroom/SteamOS/</a><br>
<a href="http://store.steampowered.com/livingroom/SteamMachines/" target="_blank">http://store.steampowered.com/<u></u>livingroom/SteamMachines/</a><br>
<br>
... is this a serious opportunity for D to start carving out space in the games industry?  What issues need to be addressed for D to be a superb games development tool for Linux?<br></blockquote><div><br></div><div>Good debugging experience</div>
<div>IDE support</div><div>DLL/SharedLibs</div><div>Allocators/GC concerns</div><div>Reliable library bindings:</div><div>  OpenGL</div><div>  SDL</div><div>  OpenAL</div></div></div></div>