[dmd-internals] Asserts

Jason House jason.james.house at gmail.com
Tue Nov 27 14:29:56 PST 2012


On Nov 27, 2012, at 4:54 PM, Sean Kelly <sean at invisibleduck.org> wrote:

> On Nov 11, 2012, at 4:41 AM, Leandro Lucarella <luca at llucax.com.ar> wrote:
> 
>> David Held, el  9 de November a las 22:41 me escribiste:
>>> 
>>> Finally, what the debugger cannot do is provide you with a history
>>> of what happened, except insofar as you are willing to manually
>>> capture the state change of various memory locations as you step
>>> through the program.
>> 
>> Well, then I guess you don't know gdb's reverse debugging :D
>> http://sourceware.org/gdb/news/reversible.html
> 
> The first demo I saw of this was the Asymetrix C++ debugger back in the mid 90s.  A pretty cool idea, though I've never actually felt I needed it.

I've done a lot of monte carlo based stuff where an it could take an hour to reproduce a problem. I've wanted to go backwards once I captured a bug, but have never had the luxury of being able to do that.


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