<DIV><FONT size=2>Hou you must set the server for lan games? What is hapening if there are more than one server in the network? How you find the servers mede on the network and how you connect to them ? can you send me any code witch implement somethink like that ? or a link?</FONT></DIV>
<DIV><FONT size=2>An other think. I created one server - client's program and i tested on my computer an it's working fine but when i try on LAN (2-3 diferent computers) is not working ...<BR>i create the server with <BR> enet_initialize ();<BR> address.host = ENET_HOST_ANY; <BR> address.port = 28765;<BR> enet_address_set_host(&address, "");<BR> server = enet_host_create (& address, 32, 0, 0); <BR>And the client with :<BR> enet_initialize (); <BR> ENetAddress address = { ENET_HOST_ANY, 28765 };<BR> enet_address_set_host(&address, servername);<BR> clienthost = enet_host_create(NULL, 1, 0, 0);<BR>
if(clienthost)<BR> {<BR> enet_host_connect(clienthost, &address, 1); <BR> enet_host_flush(clienthost);<BR> }</FONT></DIV>
<DIV><FONT size=2>How i can create a per 2 per arhitecture? A star network?, not client server.</FONT></DIV>
<DIV><FONT size=2>Thx for any help you can give me.</DIV></FONT><p>
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