[phobos] std.base64 replacement

Andrei Alexandrescu andrei at erdani.com
Sun Oct 10 21:02:59 PDT 2010


If you define encoding and decoding on a range, there's no need to 
allocate for every pass through the loop. You reuse the buffer.

@Sean: I doubt you'll see any performance improvement if you encode 
in-place vs. in a separate buffer.


Andrei

On 10/10/10 22:25 CDT, Masahiro Nakagawa wrote:
> I agree. Last night, I thought about encode / decode with buffer.
> In range, each memory allocation on loop is bad...
>
>
> Masahiro
>
> On Mon, 11 Oct 2010 11:45:08 +0900, Sean Kelly <sean at invisibleduck.org>
> wrote:
>
>> As others have said, I'd like this to use ranges instead if possible,
>> and I'd like the option to supply a destination range as well. The
>> majority of work I do with this sort of thing encodes in-place into
>> existing buffers.
>>
>> On Oct 10, 2010, at 12:06 AM, Masahiro Nakagawa wrote:
>>
>>> Current std.base64 is not Boost License.
>>>
>>> So, I wrote base64 module.
>>>
>>> http://bitbucket.org/repeatedly/scrap/src/tip/base64.d
>>>
>>> This module is based on RFC4648 and faster than std.base64.
>>> In addition, User can encode / decode modified Base64 format using
>>> Base64Impl.
>>>
>>> What do you think?
>>>
>>>
>>> Masahiro
>>> _______________________________________________
>>> phobos mailing list
>>> phobos at puremagic.com
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>>
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