I've been meaning to chime in here, but forgot until now. My vote is to just get 64-bit support working and out the door before we worry about anything else besides maybe regressions. I and a few other people are really looking forward to this, and I get the impression (correct me if I'm wrong, Walter) that 80-90% of the work is already done. If so, let's finish the last 10-20% now instead of constantly getting sidetracked and worry about fixes for non-showstopper bugs later.<br>
<br>Of course bugs in Phobos/druntime, as opposed to DMD, can be fixed in parallel with finishing DMD's 64 support. In Phobos/druntime, I suggest working on const correctness where feasible. Lack of const correctness in certain parts of Phobos/druntime often hinders development of other parts. Where const correctness isn't feasible within the language as it currently stands, I think we should start thinking about tweaks to the language to make it feasible. I've already proposed a few things. I'd like others to do the same.<br>
<br>After 64-bit support works reasonably well, my vote is to focus on bugs related to alias this and inout. These are especially annoying because they can require workarounds at the design/macro level, not just the micro level.<br>
<br><div class="gmail_quote">On Thu, Sep 23, 2010 at 2:16 PM, SHOO <span dir="ltr"><<a href="mailto:zan77137@nifty.com">zan77137@nifty.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
I vote to these issues!<br>
<br>
- These issues are related to temporaries' destructor:<br>
<a href="http://d.puremagic.com/issues/show_bug.cgi?id=3516" target="_blank">http://d.puremagic.com/issues/show_bug.cgi?id=3516</a><br>
<a href="http://d.puremagic.com/issues/show_bug.cgi?id=4712" target="_blank">http://d.puremagic.com/issues/show_bug.cgi?id=4712</a><br>
<br>
- These issues are related to const-correctness:<br>
<a href="http://d.puremagic.com/issues/show_bug.cgi?id=1824" target="_blank">http://d.puremagic.com/issues/show_bug.cgi?id=1824</a><br>
<a href="http://d.puremagic.com/issues/show_bug.cgi?id=3282" target="_blank">http://d.puremagic.com/issues/show_bug.cgi?id=3282</a><div><div></div><div class="h5"><br>
<br>
(2010/09/19 4:45), Brad Roberts wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
I've got a suggestion for the next release: a concentration on fixing bugs in<br>
dmd that require work arounds in druntime and phobos. To that end, would those<br>
of you who work on the two put together your top 3-5 annoying dmd bugs?<br>
<br>
Thanks,<br>
Brad<br>
</blockquote>
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