[D-runtime] Use of X86 and X86_64 in druntime and phobos
Alex
xtzgzorex at gmail.com
Fri Nov 25 21:26:05 PST 2011
Hi folks,
I've noticed an annoying trend in druntime and phobos of using the X86
and X86_64 version identifiers to make _bitness-dependent_ decisions.
Some code goes along the lines of:
version (X86)
{
...
}
else version (X86_64)
{
...
}
else
static assert(false, "Unknown platform");
In some cases, the assert isn't even present, so you just end up with
compile errors that you need to go and investigate.
There's also code such as:
version (X86)
{
...
}
else
{
...
}
(Notice the unconditional else clause.)
This makes porting of druntime and phobos to non-x86 architectures a
massive pain; there are so many places that need to be checked by hand
or they won't work correctly on either 32-bit or 64-bit architectures
(and in some cases, you won't get any error at compile-time, but
rather observe a runtime crash).
I realize most non-DMD compilers maintain their own druntime/phobos
trees, but one has to keep in mind that upstream druntime/phobos are
merged into these regularly. I believe it is in everyone's best
interest if we stop abusing architecture version identifiers as
bitness version identifiers. IOW, use D_LP64 instead of X86 and
X86_64.
If we can agree on this, I'll gladly submit some patches to both
projects to sort this out.
(I ran into these issues while building GDC as an ARM cross-compiler.)
Regards,
Alex
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