[D-runtime] Runtime issue on Mac OS X
Brad Roberts
braddr at puremagic.com
Thu Jun 21 11:23:50 PDT 2012
C apps still must initialize the d runtime, so do it from rt_init() or
whatever the function is called these days.
On Wed, 20 Jun 2012, Sean Kelly wrote:
> Date: Wed, 20 Jun 2012 22:16:48 -0700
> From: Sean Kelly <sean at invisibleduck.org>
> Reply-To: D's runtime library developers list <d-runtime at puremagic.com>
> To: D's runtime library developers list <d-runtime at puremagic.com>
> Subject: Re: [D-runtime] Runtime issue on Mac OS X
>
> This is great if the main app is D but harder (or at least more visible) if it's C.
>
> On Jun 20, 2012, at 9:47 PM, Brad Roberts <braddr at puremagic.com> wrote:
>
> > The better fix is to register just one hook via the main app startup and
> > have subsequently opened libraries hook in via a druntime api that
> > maintains a list that can be removed from safely.
> >
> > On Wed, 20 Jun 2012, Sean Kelly wrote:
> >
> >> Date: Wed, 20 Jun 2012 17:02:18 -0700
> >> From: Sean Kelly <sean at invisibleduck.org>
> >> Reply-To: D's runtime library developers list <d-runtime at puremagic.com>
> >> To: D's runtime library developers list <d-runtime at puremagic.com>
> >> Subject: Re: [D-runtime] Runtime issue on Mac OS X
> >>
> >> On Jun 20, 2012, at 1:53 PM, Jacob Carlborg wrote:
> >>
> >>>
> >>> On 20 jun 2012, at 19:28, Sean Kelly wrote:
> >>>
> >>>> A lot of work needs to be done to support dynamic libraries properly. Thread lists need to be dynamically merged and unmerged, static segment info, ModuleInfo, etc. We already have Runtime.load/unloadLibrary, so if we assume that D programmers will always call these instead of dlopen/dlclose directly then we just need to make sure the routines handle both C and D dynamic libraries appropriately. Also, it should be possible to use the same D dynamic library with both C and D apps, which I guess means that Druntime would have to live in its own dynamic library as well.
> >>>
> >>>
> >>> Yeah, I know. I know in theory what's need to be done (and I'm probably missing somethings here as well). But it's these particle things that cause problems, like _dyld_register_func_for_add_image probably can't be used.
> >>
> >> It can't be used if a dynamic library calls this function and is then later unloaded via dlclose. The easy way out would be to say that the result of calling dlclose on a Druntime dynamic library is undefined, and then put Druntime in its own dynamic library so random D dynamic libraries could be loaded and unloaded safely. If you call dlopen for a library once, future dlopen calls will be effectively no-ops, right?
> >>
> >> One not great alternative would be to provide a function that registers a trampoline function in the calling process. I'd guess this would mean passing in the address of a static void* to hold this to rt_init() or something though.
> >>
> >> It's weird that there's no unregister function. Have you checked the darwin sources?
> >>
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