[D-runtime] A mechanism to kill threads
Jonathan M Davis
jmdavisProg at gmx.com
Wed May 16 14:04:48 PDT 2012
On Wednesday, May 16, 2012 20:57:15 Alex Rønne Petersen wrote:
> Of course it's unsafe, but no less than arbitrarily suspending a
> thread. Once you've suspended a thread, you may as well kill it.
> You've effectively halted it anyway. We have lots of unsafe primitives
> in core.thread already (and my critical regions and cooperative
> suspension patches add even more!).
>
> Is there anything speaking against adding this to core.thread with a
> big fat "THIS IS UNSAFE" warning?
Well, I wasn't saying that it's necessarily the case that we shouldn't add it.
I was pointing out that it's a very unsafe thing to do and rarely needed such
that it's not exactly surprising that it hasn't been added previously. If
there's a real use case for it, it makes sense to add it given that it _is_
something that's platform dependent, and part of the whole point of Thread is
to provide a platform-independent API for handling threads. It probably
_should_ have a big fat warning on it though, given that not all developers
seem to get how insanely bad it is to kill a thread (at least, that seems to
be the case given some thread-related questions I've seen in the past).
- Jonathan M Davis
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