[D-runtime] Committed and uncommitted memory in the GC
Leandro Lucarella
leandro.lucarella at sociomantic.com
Thu May 30 07:37:17 PDT 2013
On Thu, May 30, 2013 at 03:30:52PM +0200, Jacob Carlborg wrote:
>
> On 30 maj 2013, at 13:40, Leandro Lucarella <leandro.lucarella at sociomantic.com> wrote:
>
> > Really? I thought this was really old, like D1 phobos old.
>
> Most of the druntime is based on the Tango runtime which Sean wrote. I
> think that he started by modifying the D1 runtime and built on top of
> that.
Yes, I also think this is how story goes, I just saw the committed
memory stuff was from D1 phobos ages and Sean just kept it in
Ares/Tango.
--
Leandro Lucarella
Senior R&D Developer
Sociomantic Labs GmbH <http://www.sociomantic.com>
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