D for embedded system

maarten van damme maartenvd1994 at gmail.com
Sat Nov 17 15:07:55 PST 2012


Why is so much built in to druntime? creating classes, AA's,....
Is it normal? does c++ do the same thing?

Why wasn't opted for making opIndex overloadable with other objects so
AA's could be moved out of druntime and in phobos?

I have no experience with language design but wouldn't it be great if
druntime was more modular to make porting (and stripping) of features
for for example embedded platforms more easy?

And is somewhere documented which functions need to be implemented in druntime?


More information about the D.gnu mailing list