Yet another effort at translating the Win32 API headers
Kyle Furlong
kylefurlong at gmail.com
Tue Mar 28 14:59:38 PST 2006
Stewart Gordon wrote:
> This project is now officially based on the public domain MinGW headers.
> I've translated a few more of the files on this basis, and rewritten
> the instructions to make more sense to a translation from C headers.
>
> I've also set up a page on Wiki4D to coordinate the project:
>
> http://www.prowiki.org/wiki4d/wiki.cgi?WindowsAPI
>
> Now, who's going to contribute?
>
> In line with comments from various people including Walter, my plan is
> for the work to be public domain. Is this OK with everyone?
>
>
> The main open issue I can think of at the moment is what to do with the
> Windows version CC stuff.
>
> We could get rid of the CC and just compile everything in, but this'll
> make it easy to lose track of the minimum Windows version an application
> supports. We probably don't really need to distinguish between
> Win95/NT4 and earlier Win32 (Win32s, whatever else) anymore, but it
> might still be worth doing it with some or all Windows versions since then.
>
> Defining a set of version identifiers for the supported Windows versions
> along the Win9x and WinNT lines is another possibility, but it'll take a
> bit of work to determine how the #ifs should be converted.
>
> This has also brought out my wish for a version import facility once
> again....
>
> http://www.digitalmars.com/drn-bin/wwwnews?digitalmars.D/11981
>
> Meanwhile, can we get away with supplying a set of command line files
> for various Windows versions?
>
> Stewart.
>
Its probably legally better to offer it under one of the freest licenses (MIT, BSD, libpng, etc.)
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