A new game (Bosskoneun)
Stewart Gordon
smjg_1998 at yahoo.com
Fri Nov 24 07:30:07 PST 2006
Will DeVore wrote:
> Hello fellow D programmers,
>
> I thought I would announce the completion of the next game in my series
> written in D called bosskoneun. :)
<snip>
A few initial observations (Win98SE, Celeron 500):
1. There appears to be no documentation whatsoever in the distribution.
2. Do we really need the console window of technical information?
3. You seem to have assumed everybody has the same screen resolution as
you, whatever that may be. The window doesn't properly fit on the
screen even on 1024x768, let alone 800x600 (which I usually use).
4. I often have to hold down a key for a second or so before it hears me.
5. How about supporting the numeric keypad as a control mechanism?
6. Joystick control isn't working for me at all. (Before you ask, yes
my joystick is calibrated - it works fine when testing in Control Panel.)
7. Why does it disable Alt+F4 and Alt+Space?
8. The highlight on the main menu should default to Start, both on
startup and when a game is finished. As it happens, when my game is
over it randomly comes up on either Quit or Credits.
9. The highlight on the Credits screen should default to Back.
10. Esc ought not to abort the game without prompt. It's quite easy to
press it by mistake, e.g. while backing out of the Start menu and
hitting it one too many times, or when expecting it merely to back out
of something _within_ the application. It's also within easy reach of
any mischievous children who may be in the room.
Stewart.
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