fltk4d 0.4 released
Bill Baxter
dnewsgroup at billbaxter.com
Fri Dec 21 17:41:51 PST 2007
Dejan Lekic wrote:
>
>> Its lot of work and you would have to keep track of all changes to the
>> 2.0 (C++) tree.
> That is not a problem because I do those C++ changes in FLTK2 tree as
> well (as said earlier, I am one of people who work on the FLTK project).
>
> Speaking of messy FLTK code... I have seen much more messy code in some
> more popular GUI toolkits, I do not want to name them here because I
> have some respect for what they did.
I will! wxWidgets wxWidgets wxWidgets!
Still a great piece of software, but it has definitely accumulated a lot
of crazy crufty incomprehensible code over the years.
> At the end, I know couple of very bright people from D community who use
> FLTK, and I expect their help with this.
My gripes with FLTK were always 1) ugly and 2) callbacks suck in C++. I
think 1) is addressed by FLTK2 with theming support and hopefully 2)
will be addressed by using something like std.signal in the D port.
--bb
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