Implementation of C++0x's "future" syntax
    Lutger 
    lutger.blijdestijn at gmail.com
       
    Sun Jan 14 08:40:22 PST 2007
    
    
  
Daniel Keep wrote:
...
Cool stuff! I'm pretty much a multithreading newbie but it looks nice to 
me.
> P.S.  Kinda OT: has anyone else ever thought that being able to declare 
> void variables would be *really* handy in templates?  I keep having to 
> put in special cases for void... *grumble, grumble*
Yes very annoying, I had the same in my signal-slots implementation.
>  *     auto meaning = future(meaningOfLife);
So true, haha.
    
    
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