Text rendering tutorial at DMedia
Clay Smith
clayasaurus at gmail.com
Sat Jun 30 11:56:12 PDT 2007
Tom S wrote:
> It uses D, OpenGL and FreeType 2 for Unicode text rendering with
> subpixel anti-aliasing, kerning, custom LCD filtering and on-demand
> glyph caching.
>
> http://dmedia.dprogramming.com/?n=Tutorials.TextRendering1
>
> Let me know what you think!
> Cheers :)
>
>
Very well done :) Now there is no excuse for OpenGL D apps to have poor
fonts.
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