Text rendering tutorial at DMedia
    Clay Smith 
    clayasaurus at gmail.com
       
    Sat Jun 30 11:56:12 PDT 2007
    
    
  
Tom S wrote:
> It uses D, OpenGL and FreeType 2 for Unicode text rendering with 
> subpixel anti-aliasing, kerning, custom LCD filtering and on-demand 
> glyph caching.
> 
> http://dmedia.dprogramming.com/?n=Tutorials.TextRendering1
> 
> Let me know what you think!
> Cheers :)
> 
> 
Very well done :) Now there is no excuse for OpenGL D apps to have poor 
fonts.
    
    
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