GalaxyCrusade, a Game+Engine completely from scratch in D
Extrawurst
spam at extrawurst.org
Mon Sep 17 05:45:38 PDT 2007
Bill Baxter schrieb:
> Looks great!
thanks a lot. i will forward that to the involved artitst ;)
> You should ;-) Go on more about how D worked for you, I mean. And
> also maybe throw in anything you ran into that was difficult.
> Basically it would be great if you could write up a postmortem of the
> project that focus on how the choice of D helped or hindered your
> project. Then maybe submit it to Gamasutra, or to the Game Developers
> Conference.
well thats kind of a good idea. is there any formal spec how to write a
postmortem ? i never did yet. or do i just write down why i did some
central dicissions (e.g using D) and what problems appeared and so on ?
--Extrawurst
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