Hybrid GUI beta release - an IM+RM GUI toolkit for games, multimedia, etc
Leonid S. Krashenko
jetbird at gmail.com
Wed May 21 00:30:55 PDT 2008
Leonid S. Krashenko wrote:
> Tom S пишет:
>> Here's a beta release of Hybrid - a pretty fresh approach to GUI
>> toolkits which combines Immediate Mode GUIs with Retained Mode GUIs.
>>
>> // Tango-only at the moment.
>>
>> Quoting the wiki, "Hybrid is a Graphical User Interface toolkit for
>> the D programming language. It is primarily aimed at games (for menus,
>> in-game options, debug consoles, HUDs), their tools and other sorts of
>> multimedia applications, where the GUI can change dynamically."
>>
>> More info at http://hybrid.team0xf.com/
>>
>> As for info not mentioned on the wiki, I'm planning to use Hybrid in
>> Deadlock and its level, animation, shader, etc. editors. In fact, the
>> prototype for Hybrid was used in Deadlock before and has worked very
>> well. This release is a complete redesign and rewrite.
>>
>> Hybrid is licensed under the MIT license.
>>
>> PS. Make sure to see the immediate-mode API to Menu creation. Lazy
>> evaluation and typesafe variadics do wonders there :)
>>
>>
>
> I've launched the box.exe example, and it works well, but when I try to
> close the application it stops responding. The same situation with
> calc.exe.
and probably with other examples.
More information about the Digitalmars-d-announce
mailing list