Hybrid GUI beta release - an IM+RM GUI toolkit for games, multimedia, etc
janderson
askme at me.com
Wed May 21 08:07:35 PDT 2008
Tom S wrote:
> Here's a beta release of Hybrid - a pretty fresh approach to GUI
> toolkits which combines Immediate Mode GUIs with Retained Mode GUIs.
>
> // Tango-only at the moment.
>
> Quoting the wiki, "Hybrid is a Graphical User Interface toolkit for the
> D programming language. It is primarily aimed at games (for menus,
> in-game options, debug consoles, HUDs), their tools and other sorts of
> multimedia applications, where the GUI can change dynamically."
>
> More info at http://hybrid.team0xf.com/
>
> As for info not mentioned on the wiki, I'm planning to use Hybrid in
> Deadlock and its level, animation, shader, etc. editors. In fact, the
> prototype for Hybrid was used in Deadlock before and has worked very
> well. This release is a complete redesign and rewrite.
>
> Hybrid is licensed under the MIT license.
>
> PS. Make sure to see the immediate-mode API to Menu creation. Lazy
> evaluation and typesafe variadics do wonders there :)
>
>
Wow that looks really kick ass. Does it support multi-line textboxes?
-Joel
More information about the Digitalmars-d-announce
mailing list