Crash handler with stack trace

Leandro Lucarella llucax at gmail.com
Wed Sep 23 11:13:41 PDT 2009


Jarrett Billingsley, el 23 de septiembre a las 12:03 me escribiste:
> On Wed, Sep 23, 2009 at 11:58 AM, bearophile <bearophileHUGS at lycos.com> wrote:
> > Leandro Lucarella:
> >
> >> Blaze is an engine AFAIK, not a program. And an engine to build games
> >> AFAIK, and game aren't usually a good candidate for benchmarking since
> >> they can't be automated.
> >
> > Blaze is a program that simulates 2D physics written in D.
> > http://www.dsource.org/projects/blaze
> > It's an engine, but it comes with an extensive demo that is and can be
> > used as benchmark. So I think it can be used for your purposes (but
> > I don't know how many memory allocations it performs).
> 
> It performs *way too fucking many*. ;) Which, I suppose, would make it
> a good GC benchmark.

I'll take a look at the demos then, thanks for the tips.

-- 
Leandro Lucarella (luca) | Blog colectivo: http://www.mazziblog.com.ar/blog/
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