Plot2Kill 0.02
Rory McGuire
rmcguire at neonova.co.za
Tue Jul 20 06:18:31 PDT 2010
On Tue, 20 Jul 2010 14:37:23 +0200, dsimcha <dsimcha at yahoo.com> wrote:
> == Quote from Lars T. Kyllingstad (public at kyllingen.NOSPAMnet)'s article
>> On Tue, 20 Jul 2010 11:37:30 +0000, dsimcha wrote:
>> > == Quote from Lars T. Kyllingstad (public at kyllingen.NOSPAMnet)'s
>> article
>> >> Even if you SSH into it, you can still run GUI apps remotely using X
>> >> forwarding. But if you're saying that the machine doesn't have X
>> >> installed at all (do those still exist?), I have no suggestions.
>> -Lars
>> >
>> > That, or you want to run the job as a batch job via nohup and have
>> your
>> > plots appear in some directory the next day.
>> Ah, I see. I guess the solution which would be most flexible in the
>> long
>> run would be to make the GUI abstraction "abstract enough" that it isn't
>> limited to GUIs -- sort of like gnuplot does with its notion of
>> 'terminals'. Then backends could be created for writing to various file
>> formats. But that's probably quite a lot of work.
>> I started using Plot2Kill "for real" at work today, BTW, and it works
>> very well. Now, if someone made a CAS library for D, I would never
>> again
>> have to reach for any tool other than vim and dmd... ;)
>> -Lars
>
> Yea, it wouldn't be terribly hard (actually, it would be quite easy
> since I
> wouldn't need to get all the GUI stuff right) to port Plot2kill to a
> GUI-less
> drawing framework, if one existed that a decent D binding/wrapper. I'm
> guessing
> that at best, I'd find a binding to some low-level C API if I looked,
> though.
>
> In the meantime, to prepare for such a possibility, I should probably
> refactor
> some stuff to completely separate the drawing logic from the GUI logic,
> i.e.
> Figure should not inherit from DrawingArea, but should instead have a
> toWidget()
> method that returns a DrawingArea subclass that has-a Figure that is
> automatically
> drawn onto it.
Cairo probably makes the most sense. Then you can do pdf, svg, jpg,
opengl...
-Rory
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