Awesomium D wrappers/bindings
David
d at dav1d.de
Wed Dec 26 08:14:10 PST 2012
> but i agree, glfw and sdl sucks,
No, only SDL sucks
> also glfw has redundant
> call(glclearcolor) each frame :)
That is not redundant, it's not the job of GLFW to do OpenGL stuff
you're supposed to do
> btw, may be u can try load that func for testing? should be not that
> hard, only finding mangled name is a bit problematic, but it's simple
> like this "nm awesomium.so | grep part_of_funcname"
Got it working! (textinput and arrowkeys, didn't translate the others)
http://imgur.com/a4d6f
You don't need that func for the c-api (as it seems)
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